Eric Mazza was making a big effort just by keeping his eyes open.
The Global Game Jam 2019 was minutes away from reaching its end and most participants had already uploaded their projects.
Mazza’s team, all game programming Humber students, had already submitted the game they’ve been designing for 48 hours almost non stop.
One of the members had put two chairs together and laid on them in order to try and get some sleep.
“We would be here for many hours at a time and then we would only leave for like five hours or so just to sleep and then we would come back and start coding immediately,” Mazza said.
Umer Noor, a psychics professor at Humber and program coordinator and organizer for this year’s jam, said while some other students spent all 48 hours in the N Building rooms designed their games, this was not encouraged.
“We recommend: go home, sleep, come back the next day refreshed. You don’t have to code 48 hours straight,” Noor said.
The Global Game Jam is a worldwide event that takes place at the same time in many different countries. The objective of it is to create a game in only 48 hours based on a random theme given to the participants.
Other colleges in Toronto, including Sheridan College and George Brown College, also played host to the event.
This year’s event took place from Jan. 25 to Jan. 27 and the theme was “What Home Means to You.”
“This is the biggest one, we usually [have] 30 to 40 students signed up, but this year we have 140,” Noor said.
He said this kind of event is exactly what employers are looking for when they check a resume from a potential employee, making this really good portfolio material.
Lendon Grant, a game programming student at Humber, has participated in previous game jams before.
“Last year’s theme was ‘transmission.’ We ended doing a car game in which you can control the transmission of the car and you can eject it out of the car and put it on another car to serve a different purpose, kind of like a puzzle game,” Grant said.
This year he and his team designed “SlimeCraft”, a two-player co-op game where two slimes travel around a barren world in order to build themselves a new home
Mazza’s team game was titled “Memories” and it’s a narrative puzzle-driven game based on the memories of a dying man.
“We brainstormed a couple different ideas, but part of the idea of the game jam is that you got to be quick with everything so you cannot spend too much time in the processing phase so we just basically picked an idea and went with it,” he said.
Video games usually take years to create and develop. By creating a game in just 48 hours a certain lack of refinement has to be expected.
Mazza said he was somewhat disappointed with the game he and his team created and that he regretted that they tried to make the game too complex and big resulting in an unpolished product.
While the Global Game Jam mainly attracts game programmers, artists, audio and even voice-over actors are all welcome.
“I would say you could come with no knowledge at all, just be interested in coming up with a game idea,” Noor said.
Nghia Tran, a video game programming student at Humber who has participated in three Global Game Jams, thinks of this event as a very useful way in which he can become a better programmer.
“It’s a way to challenge yourself and change who you are as a programmer and developer, it allows you to keep up to pace in the gaming industry and keep your skills very high,” he said.
All the games created by the Humber North campus students can be found at the event’s website.
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